Dystopia

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  Chapter VI: Claiming Land

Territories must increase their borders if they wish to grow in any sense. Claiming is a peaceful option for gaining land, while combat is an aggressive one (see Combat). More land will allow construction of more buildings, hence allowing increased production. It is only possible to claim land if there are acres available in your kingdoms land pool.

Topics covered in this chapter:
  1. The kingdom land pool
  2. Claim requirements


  The kingdom land pool
A significant tie with your kingdom lies in the formation of a kingdom 'land pool'. This is simply a combined knowledge of inhabitable lands. Certain spells may be cast to increase your knowledge of the surrounding areas and hence increase the kingdom land pool (see Spells). Still other spells are available to ruin inhabitable land thus reducing a kingdoms land pool (see Spells).


  Claim Requirements
Claiming land requires certain investments. Firstly no ordinary serf or vassal is capable of wandering into the wilderness and expanding your boundaries. The wilds of our world are no field of dandelions and venturing outside guarded areas is hazardous for those untrained. For this reason trained sentries must be used for any expedition sent. Basic sentry training affords them enough knowledge to navigate, survive and find land. Upon claiming land the sentry party will become serf laborers to work on establishing and managing the new areas.

In addition to the training sentries you must fund the search party and cover all land development costs with gold pieces. Costs associated with claiming land will increase with your landmass as the land remaining in the claim pool is of lower quality requiring more and more preparation before use.


Main points:
  1. Claimable acres in the land pool are necessary before any claiming can occur.
  2. Sentries and gold pieces are required to claim land.
  3. The number of sentries and gold required to claim an acre will increase as you increase in land.
  4. Sentries sent on a claim mission revert to serfs upon finding and establishing the new areas.








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